
Begin with your display
Start with the resolution your monitor is designed to show and confirm the refresh rate in Windows. A game can render fewer frames than the display can refresh, so the two settings work together. Check the monitor, cable and graphics output if the expected display mode is missing.
Choose a balanced preset
Use the game's preset that gives you a comfortable image and responsive play. Presets are a starting point, not a promise of the best result for every PC. If performance feels uneven, reduce one demanding option at a time, such as shadows, volumetric effects or ray tracing, while keeping the rest of the scene familiar.
Use scaling features with care
Some games and graphics cards offer upscaling or frame generation. Their availability and behavior depend on the game, GPU and display. Follow the feature's own requirements and compare image clarity and controls in the game you play. A higher counter does not always mean the controls feel more responsive.
Set a frame cap you can sustain
A frame cap can reduce unnecessary load and make delivery more consistent. Choose a limit that the system can hold in the sections of the game where you spend time. If your display supports variable refresh, check the monitor and graphics vendor guidance for its supported range.
Keep changes simple
Save the original preset, change one option, and play for long enough to judge image quality and responsiveness. If the result is unclear, return to the original setting. There is no single preset that suits every game, monitor and player.
Sources and further reading
Guidance is general. Check the documentation for your exact hardware, Windows version and game before changing system settings.